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Jumpvalley 0.5.0
An app and library that can be used to test and run 3D platformer levels. Currently being made with Godot.
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This is the complete list of members for Jumpvalley.Animation.AnimatedNodeGroup, including all inherited members.
Add(string id, AnimatedNode node) | Jumpvalley.Animation.AnimatedNodeGroup | inline |
AnimatedNodeGroup() | Jumpvalley.Animation.AnimatedNodeGroup | inline |
CanOnlyShowOneNode | Jumpvalley.Animation.AnimatedNodeGroup | |
ClearNodeList() | Jumpvalley.Animation.AnimatedNodeGroup | inline |
CurrentlyVisibleNode | Jumpvalley.Animation.AnimatedNodeGroup | |
CurrentlyVisibleNodeChanged | Jumpvalley.Animation.AnimatedNodeGroup | |
Dispose() (defined in Jumpvalley.Animation.AnimatedNodeGroup) | Jumpvalley.Animation.AnimatedNodeGroup | inline |
Hide(string id) | Jumpvalley.Animation.AnimatedNodeGroup | inline |
HideAll() | Jumpvalley.Animation.AnimatedNodeGroup | inline |
IsNodeVisible(string id) | Jumpvalley.Animation.AnimatedNodeGroup | inline |
NodeList | Jumpvalley.Animation.AnimatedNodeGroup | |
RaiseCurrentlyVisibleNodeChanged() (defined in Jumpvalley.Animation.AnimatedNodeGroup) | Jumpvalley.Animation.AnimatedNodeGroup | inlineprotected |
Remove(string id) | Jumpvalley.Animation.AnimatedNodeGroup | inline |
Show(string id) | Jumpvalley.Animation.AnimatedNodeGroup | inline |