Jumpvalley
0.5.0
An app and library that can be used to test and run 3D platformer levels. Currently being made with Godot.
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Here is a list of all documented class members with links to the class documentation for each member:
- i -
Id :
Jumpvalley.Levels.LevelInfo
,
Jumpvalley.Levels.LevelInfoFile
Info :
Jumpvalley.Levels.Level
,
Jumpvalley.Levels.LevelPackage
,
Jumpvalley.Music.Song
,
Jumpvalley.Music.SongPackage
InfoFile() :
Jumpvalley.IO.InfoFile
Initialize() :
Jumpvalley.Levels.Interactives.Interactive
,
Jumpvalley.Levels.Level
InitializeInteractive() :
Jumpvalley.Levels.Level
InitialValue :
Jumpvalley.Tweening.MethodTween
Interactive() :
Jumpvalley.Levels.Interactives.Interactive
INTERACTIVE_TYPE_METADATA_NAME :
Jumpvalley.Levels.Interactives.InteractiveToolkit
InteractiveNode() :
Jumpvalley.Levels.Interactives.InteractiveNode
Interactives :
Jumpvalley.Levels.Level
InteractivesNode :
Jumpvalley.Levels.Level
Interval :
Jumpvalley.Tweening.IntervalTween
IS_CLIMBABLE_METADATA_NAME :
Jumpvalley.Players.Movement.Climber
IsClimbable() :
Jumpvalley.Players.Movement.Climber
IsClimbing :
Jumpvalley.Players.Movement.BaseMover
IsFastTurnEnabled :
Jumpvalley.Players.Movement.BaseMover
IsFinished() :
Jumpvalley.Tweening.MethodTween
IsInitialized :
Jumpvalley.Levels.Interactives.Interactive
IsJumping :
Jumpvalley.Players.Movement.BaseMover
IsLocalSpacePointInBox() :
Jumpvalley.Music.MusicZone
IsLooping :
Jumpvalley.Music.Song
IsNodeVisible() :
Jumpvalley.Animation.AnimatedNodeGroup
IsOnFloor() :
Jumpvalley.Players.Movement.BaseMover
IsPlaying :
Jumpvalley.Music.MusicPlayer
,
Jumpvalley.Tweening.MethodTween
IsPointInZone() :
Jumpvalley.Music.MusicZone
IsRunning :
Jumpvalley.Levels.Interactives.Interactive
,
Jumpvalley.Players.Movement.BaseMover
IsTryingToMove() :
Jumpvalley.Players.Movement.BaseMover
IsVisible :
Jumpvalley.Animation.AnimatedNode
Generated by
1.10.0