Jumpvalley 0.5.0
An app and library that can be used to test and run 3D platformer levels. Currently being made with Godot.
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Static Public Attributes | List of all members
Jumpvalley.Levels.DifficultyPresets Class Reference

This class contains some difficulty sets that can be used to label the difficulty of a level.

Currently, the difficulty sets here have one of these characteristics:

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Static Public Attributes

static readonly Difficulty FALLBACK = new Difficulty()
 Failsafe difficulty to default to, just in case.
 
static readonly DifficultySet PRIMARY_DIFFICULTIES
 Jumpvalley's main set of difficulties.

The names of difficulties in this set come from the Celestecommunity.
 

Detailed Description

This class contains some difficulty sets that can be used to label the difficulty of a level.

Currently, the difficulty sets here have one of these characteristics:

Member Data Documentation

◆ PRIMARY_DIFFICULTIES

readonly DifficultySet Jumpvalley.Levels.DifficultyPresets.PRIMARY_DIFFICULTIES
static
Initial value:
= new DifficultySet(
new List<Difficulty>()
{
new Difficulty("Beginner", 0.0, new Color(90f / 360f, 0.41f, 1f)),
new Difficulty("Intermediate", 20.0, new Color(60f / 360f, 0.44f, 1f)),
new Difficulty("Advanced", 40.0, new Color(30f / 360f, 0.47f, 0.88f)),
new Difficulty("Expert", 60.0, new Color(0f / 360f, 0.53f, 1f)),
new Difficulty("Grandmaster", 80.0, new Color(330f / 360f, 0.47f, 1f)),
new Difficulty("GM+1", 100.0, new Color(300f / 360f, 0.55f, 1f)),
new Difficulty("GM+2", 120.0, new Color(270f / 360f, 0.6f, 1f)),
new Difficulty("GM+3", 140.0, new Color(240f / 360f, 0.92f, 1f)),
}
)

Jumpvalley's main set of difficulties.

The names of difficulties in this set come from the Celestecommunity.


The documentation for this class was generated from the following file: