Jumpvalley 0.5.0
An app and library that can be used to test and run 3D platformer levels. Currently being made with Godot.
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Static Public Member Functions | Static Public Attributes | List of all members
Jumpvalley.Levels.Interactives.InteractiveToolkit Class Reference

Provides some variables and methods that may assist with the development of interactives. More...

Static Public Member Functions

static int GetPhysicsTicksPerSecond ()
 Returns the current number of physics updates per second.
 

Static Public Attributes

static string PROJECT_SETTINGS_PHYSICS_TICKS_PER_SECOND = "physics/common/physics_ticks_per_second"
 The string identifier for the number that determines the number of physics updates per second (which is 60 by default)
 
static readonly string INTERACTIVE_TYPE_METADATA_NAME = "type"
 Name of the metadata entry that indicates the class that will be running the interactive.
 

Detailed Description

Provides some variables and methods that may assist with the development of interactives.

Member Function Documentation

◆ GetPhysicsTicksPerSecond()

static int Jumpvalley.Levels.Interactives.InteractiveToolkit.GetPhysicsTicksPerSecond ( )
inlinestatic

Returns the current number of physics updates per second.

Returns
The current number of physics updates per second

The documentation for this class was generated from the following file: