Jumpvalley 0.5.0
An app and library that can be used to test and run 3D platformer levels. Currently being made with Godot.
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Public Member Functions | Public Attributes | List of all members
Jumpvalley.Raycasting.RaycastSweepResult Class Reference

Class that contains data about the result of a raycast sweep operation (where collisions with a RaycastSweep's raycasts are checked). More...

Public Member Functions

 RaycastSweepResult (RayCast3D raycast, Vector3 collisionPoint, GodotObject collidedObject, int raycastIndex)
 

Public Attributes

RayCast3D Raycast
 The raycast that got collided with.
 
Vector3 CollisionPoint
 The global-space position where the raycast hit an object.
 
GodotObject CollidedObject
 The GodotObject that the raycast hit.
 
int RaycastIndex
 The numeric index of the raycast that got collided with. This index should be equal to the index in RaycastSweep.Raycasts where this raycast is stored.
 

Detailed Description

Class that contains data about the result of a raycast sweep operation (where collisions with a RaycastSweep's raycasts are checked).


The documentation for this class was generated from the following file: