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Jumpvalley 0.7.0
An app and library that can be used to test and run 3D platformer levels! Made with Godot.
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Classes | |
| class | Difficulty |
| Represents a difficulty, a set of values that judge how difficult a level is. More... | |
| class | DifficultyPresets |
| This class contains some difficulty sets that can be used to label the difficulty of a level. Currently, the difficulty sets here have one of these characteristics:
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| class | DifficultySet |
| Class that groups multiple difficulties together. Useful when you want to have all the difficulties within a game in one place and be able to perform some calculations based off of them. More... | |
| class | DirectoryLevelRunner |
| Subclass of LevelRunner that handles running levels located within a directory. More... | |
| class | Level |
| This class represents a level that's playable in UTheCat.Jumpvalley.Core. Each level contains four primary components: interactives, music, static objects, and start point. More details can be found on Jumpvalley's wiki article on Level Layout. More... | |
| class | LevelInfo |
| Class containing some info about a level. More... | |
| class | LevelInfoFile |
| Reads an info file for a Jumpvalley level. More... | |
| class | LevelPackage |
| This class represents a level package, a filesystem folder that contains the components of a level. Each level package includes:
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| class | LevelRunner |
| Class responsible for running and stopping levels. This is intended to be a base class where subclasses handle running levels in their own way. More... | |