Jumpvalley 0.5.0
An app and library that can be used to test and run 3D platformer levels. Currently being made with Godot.
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Classes
Jumpvalley.Levels.Interactives.Mechanics Namespace Reference

Classes

class  CheckpointSet
 Interactive that handles checkpoints for a level. More...
 
class  OverallBoundingBoxObject
 Interactive that calculates its root node's overall bounding box.

Calculation is done via the GetOverallBoundingBox method. More...
 
class  Spinner
 A basic spinner. A spinner is a rotating platform. The root node of this interactive should be a StaticBody3D.

Make sure to specify its constant angular velocity in the constant_angular_velocity or constant_angular_velocity_degrees metadata entries instead of the StaticBody3D's built in ConstantAngularVelocity property. This is so the spinner doesn't move objects when it isn't running. The spinner won't turn if you don't specify the angular velocity in one of the metadata entries. More...